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Pandemonium 2 psx
Pandemonium 2 psx












Quite a disturbing insinuation there, Crystal Dynamics. This sexy form of Nikki did have a very brief cameo at the end of Gex: Enter the Gecko, sitting on his bed waiting for him in the ending FMV. Other than digital PSN versions, Pandemonium 2 saw little ports or releases. A Saturn release was planned but ultimately scrapped, possibly in no small part to the more intensive color effects and moreover the dwindling demand in the west for the platform.

#Pandemonium 2 psx Pc#

It brings most of the same issues plaguing the original and coats it all in a psychedelic paint.Īgain with the first game, a PC port was created with the same perks and drawbacks. In all honesty, this is mostly a expansion pack-level sequel. Nikki gets her power and Fargus makes everything look like him, much to Sid’s dismay. In one final addition, there’s different endings depending on which character defeats Zorrscha. It now takes 500 coins to earn an extra life, and only a modified form of the Speed Greed bonus game is available at the end of each level. All shapeshifting transformations are missing, instead replaced with vehicular segments. Nikki does benefit more from the spells, but at least Fargus has more offensive versatility in his normal state, despite still lacking a double jump. One is another fire spell that’s an aimable blast for Nikki and a deadly torch that lights Fargus on fire, and the other is a lightning bolt / inflatable Sid pump. The normal fireball is back, but the Shrink and Freeze Rays were removed for 2 new powers. Spells are mostly alters and also affect the jester differently. Fargus also got a helpful attack boost, being able to fling Sid like a boomerang. This gives some more verticality to many stages, but with the camera panning, it can add to frustration traversing or floating upwards. Ropes and suspended handrails are added to the layouts, as well as grasping ledges and holding onto flying objects. Much of the new platformer content deals with Fargus and Nikki using their hands. The gameplay did recieve some minor additions. It does push the colored lighting and vivid look of the game, but foregoes much of the fantasy elements for most of the playthrough. This acts as another far-flung departure to the style of the first game, as majority of the stages have a trippy, neon aesthetic that only intensifies the psychedelic aura as it progresses. In fact, 3/4ths of the game takes place on or inside the comet, which surprisingly houses lagoons, temples, and mechanical steel-laden complexes within. Merely reaching the comet isn’t enough, as all the magical power lies deep within the core.

pandemonium 2 psx

Not only are our trio butting heads trying to get there first, they have to outpace the evil Goon Queen Zorrscha (whom looks rather sexy for a leader of dumb ugly blue monsters). These character changes don’t have an effect in the game, as aside from different models, it’s the same hopping’n’bopping nature.Ī “Comet of Infinite Possibilities” is making its next 300-year cycle past Lyr, and everyone’s scrambling to make their wish to it. It’s almost as if they weren’t all pals – which sort of ties into the plot. These changes distant the personalities that once had some sense of bonds to bounce off one another as they all seem to try to one-up as the most obnoxious attitude of them all. And Nikki, well, aside from the obvious grab for more sex appeal in her new skin-hugging attire, piles on the sass as she’s grown very selfish in her desires. Sid is now more crossed with his more moronic owner, outright hating Fargus and wanting to enact revenge upon him. Fargus’s idiocy is dialed up to annoying levels, as well as turning into a full-blown pyromaniac, eyes swirling as he hears the voices telling him to burn. Any and all signs of friendliness and camaraderie is tossed out the window to make their team-up more of a rivalry and spiteful disdain. As an apparent push to give each character a more extreme “mature” dark comic edge, their respective personalities are amplified in the worst aspects. The star power lending their voices are gone, leaving only the internal staff to supply the shifted tone in each portrayal. However, shortly in, the drastic change in presentation becomes quite clear.Īll three protagonists have been given a significant makeover. Seeing as it was only released a few months after its predecessor, much of the technical assets are carried over, and a few of the early levels mirror the backdrops previously seen. The framework for the sequel isn’t all that different.

pandemonium 2 psx pandemonium 2 psx

Crystal Dynamics had a more direct hand in Pandemonium 2 compared to the first.












Pandemonium 2 psx